Pitfall! Screenshot

Pitfall!

1982 Activision Platform

David Crane’s landmark platformer featuring Pitfall Harry’s jungle adventure. Navigate 255 screens of hazards, crocodiles, and treasure in this Activision classic that sold over 4 million copies.

Pitfall! stands as one of the most iconic and commercially successful games in Atari 2600 history. Designed by David Crane and released by Activision in 1982, this platformer sold over 4 million copies and became a defining title for the console.

Players control Pitfall Harry, an adventurer exploring a jungle filled with hazards including crocodiles, scorpions, tar pits, and rolling logs. The game features 255 screens to explore within a 20-minute time limit, creating an engaging risk-reward gameplay loop. Crane’s innovative animation technique gave Pitfall Harry smooth, lifelike movement that was unprecedented for the 2600.

The technical achievement behind Pitfall! is remarkable. Crane developed the game in just 1,000 hours, using efficient programming to create varied environments within the console’s memory constraints. His animation algorithm for Harry’s running movement became a landmark technique studied by other developers.

Pitfall! spawned sequels, ports to other platforms, and even a Saturday morning cartoon series. Its influence on the platformer genre is immeasurable, establishing conventions that games still use today. The game demonstrated that third-party developers could create hits that rivaled first-party titles.